Flat shading is term often used in 3D graphics tutorials to describe shading that shows the contours of an object without making the surface appear glossy. The same effect can be achieved when making ...
UL Benchmarks has added a variable rate shading (VRS) feature test to its benchmarking suite. This is a free DLC update to any 3DMark user. HEXUS regulars will probably have some knowledge of VRS, if ...
Today we’re going to discuss how 3D graphics are created and rendered for a 2D screen. From polygon count and meshes, to lighting and texturing, there are a lot of considerations in building the 3D ...
Abstract-- In this paper a new approach to the implementation of 3D graphics applications on a SoC architecture is described. This approach is meant to be particularly flexible, in order to be used in ...