Researchers at the University of British Columbia (UBC), Canada, have developed new computer animated models of the hand which show how the muscles and tendons function while moving. This new software ...
3D hand pose estimation represents a pivotal research area at the intersection of computer vision and human‐computer interaction. Recent advances have enabled the extraction of intricate hand joint ...
Capturing interactive hand poses in real time and with realistic results is a well-examined problem in computing, particularly human-centered computing and motion capture technology. A global team of ...
Estimating the pose of hand-held objects is a critical and challenging problem in robotics and computer vision. While leveraging multi-modal RGB and depth data is a promising solution, existing ...