Video games are some of the most lucrative apps in the world, in part because of how they lure people into spending money on credits to buy digital goodies, to the tune of more than $50 billion ...
Facebook Instant Games finally has in-app purchases enabled for titles on iOS. Apple's App Store rules meant that, for years, Meta could not enable microtransactions for developers on the Instant ...
Released in 2006, Roblox grew from obscurity into a gaming juggernaut, with continued controversy about poor moderation and a ...
AppMagic’s Monetisation Report 2025 has revealed a decrease in payments and total revenue generated by games on the Google Play Store. Revenue has risen by 5% on the App Store and 46% from DTC. The ...
Apple has approved SaruTobi's return to the App Store, featuring integrated Bitcoin Lightning payments for in-game extras. ZBD describes the new version as the first fully native Lightning integration ...
Game makers Square Enix today announced that the iOS version of Final Fantasy Crystal Chronicles has reached its sudden end. The reason is a strange one: an unfixable bug that Square Enix says is ...
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Europe's game rating agency takes aim at in-app purchases and 'unrestricted communication'
European game rating agency PEGI is about to make life more complicated for some game developers, as it plans to expand its system later this year with new "interactive risk categories" specifically ...
Epic Games today announced plans for Epic Games Store Webshops, a feature that will allow developers to launch digital storefronts that are hosted by the Epic Games Store. With Apple's mandated ...
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