In any system design, there are always trade-offs that need to be made. Unfortunately, there is rarely a time when you can get your cake and eat it, too! Modern embedded systems have exceptionally ...
There has always been a fierce war being waged between C/C++ for the hearts of embedded software developers. The war has lasted decades, with C++ slowly but surely whittling down the number of ...
The last two articles have explored the five steps to designing an embedded software architecture. So far, we have seen a need in modern embedded systems to separate software architecture into ...
Most embedded systems are reactive by nature. They measure certain properties of their environment with sensors and react on changes. For example, they display something, move a motor, or send a ...
In the vast and evolving landscape of technology, embedded systems stand as silent yet powerful pillars supporting an array of applications, from the simplicity of a digital watch to the complexity of ...
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