A year ago, Unity Technologies created a huge problem for itself and the developers who use its game engine: It introduced a near-universally hated new fee tied to a developer’s game installs. While ...
Unity president and CEO Matt Bromberg announced the company has cancelled its runtime fee. Unity Personal will remain free and will be doubling the current revenue and funding ceiling from $100,000 to ...
Jordan is Hardcore Gamer's sole UK-based writer, having followed/covered the video game industry for nearly a decade now. Specializing in reviews, previews and editorial content covering a breadth of ...
A year to the day since the announcement, and after several revisions and community backlash, Unity is ending its unpopular pricing scheme. A year to the day since the announcement, and after several ...
Game engine Unity has reportedly introduced yet another fee, this time for some of its Enterprise customers, and the minimum ...
Unity has ditched a controversial fee it was charging game developers. The game engine maker says it’s focusing on its seat-based subscription fee (i.e. an annual payment for each person using the ...
Unity has made the announcement the entire games industry was waiting for – it has announced that its Unity Runtime Fee has been cancelled, effective immediately, for all game makers. The news was ...
Unity has canceled its Runtime Fee for gaming customers, effective immediately. Last year, Unity announced the controversial Runtime Fee that would charge developers on a per-install basis. Unity ...
Unity has cancelled the controversial Runtime Fee after “deep consultation” with its community and partners. This goes into effect immediately. Matt Bromberg, the President and CEO of Unity, wrote a ...
Last year, Unity announced a massive change to how users access and use its popular video game engine. The company introduced a Runtime Fee, which would apply to developers whose games crossed ...
Unity has cancelled its runtime fee after "deep consultation" with its "community, customers, and partners." Last September, Unity announced it would impose a Runtime Fee on every install of a Unity ...
Exactly a year after it was first announced, Unity -- the company behind the widely-used game engine of the same name -- have today backed down over their plans to charge companies royalties (referred ...
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