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  1. OnTriggerEnter Colliders In Unity3D C# - Stack Overflow

    Dec 18, 2021 · I am very confused on how OnTriggerEnter works, or Colliders in Unity in general. I am trying to add a collision test that, if the bullet hits an object, it plays a particle system and debugs …

  2. How To Play Animation Through Script? - Unity - Stack Overflow

    Jun 2, 2020 · I am making a game and I made an animation for the win screen. According to all the tutorials I've watched, the animation is played when you activate the GameObject. However, it plays …

  3. unity game engine - Unity3D Models are pink - Stack Overflow

    Sep 16, 2020 · I have been following along a tutorial and I don't know why these prefabs appear to be pink while it should be rendered. While opening the project I got an alert that my Unity version was …

  4. Unity3d - Load a specific scene on play mode - Stack Overflow

    Unity3d - Load a specific scene on play mode Asked 9 years, 10 months ago Modified 2 years, 6 months ago Viewed 25k times

  5. Unity3D Editor: How can I find all usages of a given asset?

    Oct 21, 2016 · From the Editor, go to the Project Tab, select the given Asset, right-click on it and then click Find References In Scene. It will show you every GameObject that the given Asset is attached …

  6. How do I import "com.unity3d.player.UnityPlayer" into my Android ...

    Dec 17, 2019 · I'm having issues getting the UnityPlayer dependencies into my Android Library plugin for Unity. I just can't figure out the correct way to add dependencies to my plugin. Before I was trying …

  7. Unity3D : Blur the background of a UI canvas - Stack Overflow

    19 I'm trying to create a blur effect on the background of a UI window for my game in Unity3D. One of the best examples I can think of right now is Heroes Of The Storm, notice how the background of the …

  8. c# - Cube Falling through the terrain - Unity3D - Stack Overflow

    Mar 8, 2021 · Thank you for your reply but as mentioned, both have a collider and there aren't really much to check on the Terrain Collider as there are only 3 options in it (or can you please suggest any …

  9. Programmatically change Dropdown Menu Options in Unity3D

    Oct 26, 2015 · i got Unity3D 5.2 and use the Dropdown GUI element for the first time. It is easy to use in the insepctor but i want the Options to show, be dependent of my files in Resources/Shapes/ So the …

  10. unity game engine - Unity3D New Input System: Is it really so hard to ...

    Jan 8, 2022 · Unity3D New Input System: Is it really so hard to stop UI clickthroughs (or figure out if cursor is over a UI object)? Asked 3 years, 11 months ago Modified 11 months ago Viewed 13k times